Follow-up Comment #3, bug #16080 (project freeciv):
Here's the essence of an alternative fix, which adds requirements to the
effects rather than changing the semantics of EFT_DEFEND_BONUS in the code.
I'm not sure I don't prefer your fix, though. EFT_DEFEND_BONUS is already
pretty tightly tied to implementing city walls or similar city defences, so
it probably doesn't hurt. Plus your fix could be back-ported to S2_1 if
desired, whereas mine couldn't (the CityTile universal doesn't exist on S2_1
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