Follow-up Comment #2, patch #1731 (project freeciv): Increasing the number of players is only changing one number after this patch. The problem is, that if it is increased to 1024, freeciv will need 1024 * 6k = 6MB for each game even if only one player slot is used. For AI player this will be further increased.
To increase the number of players to 1024, a player_list should be used (see speclist.h and as example unit_list). Also have a look at the patches I send to the mailing list; there I did start this work. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?1731> _______________________________________________ Nachricht geschickt von/durch Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivfirstname.lastname@example.org https://mail.gna.org/listinfo/freeciv-dev