Follow-up Comment #11, patch #1731 (project freeciv):
> Due to the memory requirement I would like to use pointers (and
player_list) and not static allocated memory for the players.
This sounds like a good idea to me. Use a data structure which is able to
store both a very small, and a very large amount of data. This way Freeciv
will be more flexible and can accomodate different game types.
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