Follow-up Comment #9, bug #17990 (project freeciv): > the server simply isn't sending a city update to the client to > reflect the change in ownership, as I suspected; I'm guessing > that this might be because at that point the player can't see > the city, having lost it and nearby units.
Funny thing is that I remember fixing exactly this several years ago, but there's no trace of my fix any more. Someone has "optimized" out what he considered redundant city update? _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?17990> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivfirstname.lastname@example.org https://mail.gna.org/listinfo/freeciv-dev