Marko Lindqvist writes: > I think I can cross-compile new build, but cannot get to Windows > machine to test it. But co-operation sounds good, if you cannot build > but can test. :-)
I've used your builds to verify the fix. Details in the ticket. (FYI, I had no unexpected problems with server or GTK2/SDL clients in either of your r19844 or r19947 builds -- they all worked fine for me as far as I pushed them. The Gtk client was perhaps somewhat slower than Christian's build.) > I'd like to get freeciv-modpack icon included to that build so you > could verify it at the same time. The icon on the executable appears fine; see attached screenshot. I couldn't test whether it also works as an icon for the running application; see next... > It would be also great if someone > checks if S2_3 Windows freeciv-modpack works at all. Last time I > tested S2_3 (a couple of weeks ago), it did launch (but had critical > bugs since fixed). A couple of days ago I tested TRUNK > freeciv-modpack.exe and it didn't launch. I'm hoping this is > trunk-only problem and not something broken in bugfixes that have went > to both trunk and S2_3. Afraid not :( Crashed on launch. Here's what Windows told me: Problem signature: Problem Event Name: APPCRASH Application Name: freeciv-modpack.exe Application Version: 0.0.0.0 Application Timestamp: 4e1e8b12 Fault Module Name: msvcrt.dll Fault Module Version: 7.0.7600.16385 Fault Module Timestamp: 4a5bda6f Exception Code: c0000005 Exception Offset: 000143f9 OS Version: 6.1.7601.2.1.0.768.3 Locale ID: 2057 Additional Information 1: 0a9e Additional Information 2: 0a9e372d3b4ad19135b953a78882e789 Additional Information 3: 0a9e Additional Information 4: 0a9e372d3b4ad19135b953a78882e789 > In general, at least I have *never* really used freeciv-modpack in > Windows, and probably nobody else has either (well, considering what > kind of Windows-specific bugs I have lately fixed in it: nobody could > have used it) A bit frustrating that it was mainly problems of Windows > users in installing custom content that inspired whole freeciv-modpack > and now it's possible (likely even) that we will not have it for > Windows in 2.3.0. It would be a shame. Is it possible it's a problem with crosser, and will work fine in Christian's build? Well, I guess we'll find out... I also tried the freeciv-modpack.exe from the Sourceforge 2.3.0-beta4 Windows installer; it ran and presented its GUI, but said "Cannot determine control directory". Presumably this is because of GNA#18262, and would be fixed in the latest version, if it ran. I note that the beta4 installer doesn't put freeciv-modpack on the Start menu along with the server and client; I had to hunt around in the installation directory for it, which defeats the point somewhat. Would be nice to fix this for RC1. I think this has to be done by Christian, as I don't think the installer stuff is under revision control currently.
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