Follow-up Comment #3, patch #2715 (project freeciv):
- Converting sprites/canvases to pixbufs should work on big endian machines
too
- Sprite mask handling
- Use cairo (indirectly through sprites and canvases) also in gtkpixcomm
operation OP_FILL
- Removed some dead code
- Function header for create_unit_pixcomm()
- Use canvas functionality instead of (duplicate) direct cairo implementation
of gtkpixcomm operation OP_COPY
- Unified sprite_scale() with citydialog scaling code (probably fixing bugs
in the process, other bugs make testing futile)
Buglist:
- Unit sprites not shown at help dialog
- GtkPixcomm backgrounds often corrupted
- Overview map does not work
- chatline.c has some drawing code that is not using cairo
- Wrong terrain pieces drawn to main map (mask handling problem?)
- Animated cursors a mess
(file #13724)
_______________________________________________________
Additional Item Attachment:
File name: CairoTmp3.diff.bz2 Size:13 KB
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?2715>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev