Follow-up Comment #2, bug #19524 (project freeciv): Reporter here (aka ManDay).
Your comment has caused me more confusion than clearing things out. First of all I must add that this is the gtk2-client. I did not pay much attention to reporting this correctly for I assumed they were the same as for functionality. With that being said we should at least be sure of talking about the same thing now. But instead, I feel like you are talking about a completely different experience than me. To be clear: I don't want to dive into a discussion about what has changed some time in the past, what should be changed, etc. I'm in all simplicity claiming what it SHOULD BE. That said, why don't you limit your response to criticizing the issues which you reckon will arise in my suggestion, rather than defending the status quo by describing (for you might have thought I needed explanation of the controls) and endorsing it. I do not say that to rebuke you, of course, I just think you might have misunderstood my intentions. I do not require help understanding status quo. I claim that it's inconsistent and uneligible. Concerning the points you rose: Your argument that the controls on the Mini Map (MM) and the detailled map (DM) should be the same is well arguable, and I dissent. The MM and the DM are two completely domains with orthogonal use. Your argument is kind of like saying that if you click a button, you should get a caret. Because it would be too complicated for the user if a button and a textfield responded differently to a click. The opposite is in fact the case: Users expect LMB to perform the PRIMARY operation on a widget. While you certainly have a point that selection is often the primary operation of LMB, it surely is not in this case. It's not worth for much, that you can select a unit on the MM with enough accuracy. In my eyes, it's close to parodying that absurd dogma of "same controls on every element". Could probably only be topped by MMB on the MM displaying an information of the completely undistinguishable tile underneath the cursor. Bottom line: Imposing identical controls on two completely different elements of the UI regardless of their differences and intrinsic application is absurd. Admitted, they are both "maps" - but that's about it. Its "industry standard" that a left click on the MM takes the camera to that point being clicked. Concerning your second bullet, RMB, you serve my argument on a silver tablet. RMB brings up an info in the Research Menu. So it would only be consistent if it brought up an info on the map, too, as I suggested. And yes, you currently can't select a foreign unit. Again, you make the impression that you misinterpreted this bug report as a request for help. No. I'm saying how things SHOULD BE. It would bring us a great deal forward if my suggestions were addressed accordingly and not indirectly, by elaborating on the current status quo. -- ManDay _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?19524> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivfirstname.lastname@example.org https://mail.gna.org/listinfo/freeciv-dev