URL:
  <http://gna.org/bugs/?20663>

                 Summary: Unloading assert failure when autoattack kills
transport
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Wed 27 Mar 2013 12:58:38 PM EET
                Category: None
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: None
         Planned Release: 

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Details:

I got failed assert about cargo and transport being in same tile when
wip_unit() tries to unload cargo.

>From stack trace it's apparent that transport was killed by autoattack when it
moved.

I assume that cargo has simply not been moved to new tile yet at that point.
Current transport moving might be broken in general case of transport dying
immediately when it moves (entering hut comes to mind as another case in
addition to autoattack - and lua scripting)




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