URL:
<http://gna.org/bugs/?20663>
Summary: Unloading assert failure when autoattack kills
transport
Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 27 Mar 2013 12:58:38 PM EET
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release:
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Details:
I got failed assert about cargo and transport being in same tile when
wip_unit() tries to unload cargo.
>From stack trace it's apparent that transport was killed by autoattack when it
moved.
I assume that cargo has simply not been moved to new tile yet at that point.
Current transport moving might be broken in general case of transport dying
immediately when it moves (entering hut comes to mind as another case in
addition to autoattack - and lua scripting)
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