Follow-up Comment #4, bug #20663 (project freeciv): I think it's the same. I got assert from server side on autogame, but client would probably get same assert upon handling packets server sends in same order.
For the client side I also wonder what happens when allied transport (of which you see units inside) moves out of sight. Does transport get removed from the client when cargo is still in another tile? _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?20663> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev