Follow-up Comment #8, bug #21105 (project freeciv):

If the suggestion in patch #4156 is implemented this can be solved after the
first step.

If KNOWN true the action is showed. If KNOWN false the action isn't shown. If
UNIMPLEMENTED, UNKNOWN or UNCERTAIN the action is shown but the uncertainty is
indicated.

To prevent usability regressions meta knowledge for the requirements moved to
the rule set must be added before I consider this solved.

tl;dr: Until support for finding out if a requirement is known true or known
untrue it will treated as uncertain (enabled in the client but marked).

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