Update of bug #22171 (project freeciv):
Status: None => In Progress
Planned Release: => 2.4.3, 2.5.0, 2.6.0
Summary: "NoVeteran" flag: can never be veteran, or can't
gain it through combat? => [metaticket] "NoVeteran" flag misinterpreted in
various places
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Follow-up Comment #6:
My plan:
* Settle on the "NoVeteran prevents veterancy through experience"
interpretation.
* Fix all noted engine bugs in 2.4 and later, including help.
** Except transform_unit() which is 2.5+ only.
* Only add custom veteran systems to Settlers etc in supplied rulesets from
2.5.
** This means that the help will be a misleading on 2.4 after these fixes,
implying that Settlers can get bonuses which are in fact unreachable. Live
with this.
* Fix up civ1/civ2 rulesets from 2.4.
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