Follow-up Comment #11, patch #4739 (project freeciv): >I've been keeping a couple of rulesets synchronized with freeciv TRUNK. I also have updated some rulesets from freeciv release to freeciv release. I can tell that latter is much easier. Though the step is bigger, it's just one step and you can copy stuff from other rulesets quite liberally. I agree. And now that civ2civ3 is hosted here, being updated each time the ruleset format changes, it is much more easier this step to update other rulesets based on it.
I think we can continue working as we did until now. I can keep working on an alternative modpack named "expciv2civ3" or similar, instead of the old "civ2-3", where I can introduce the changes that could affect the gameplay most, in order to test them. And I can send to cazfi a new version everytime that it is released a new version of freeciv, as we used to do. I could keep a public repository of it, if someone interested, but since it will be a fork of civ2civ3, other people will be able to submit patches here for civ2civ3, that will not be hard to apply to this "expciv2civ3". A name that I'm liking for this alternative ruleset is "earth_civ2civ3", since it was designed to be played with earth maps, and I like to keep an earth scenario linked to it. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?4739> _______________________________________________ Mensaje enviado vía/por Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev