Hi all,

Here I announce the final v1.0.2 of my simple Sudoku game for 8086 and 
CGA/VGA.

This shall be the last version for some time now, since I am pretty 
happy with it as it is. The main reason why this version happens is to 
provide a workaround for some buggy mice - specifically for Rugxulo's 
buggy mouse, but I believe there must be other similar models out there 
in the wild ;)

I took the occasion to add a few additional bits to the game here and 
there. The changelog follows.

Sudoku86 1.0.2 [05 Jul 2014]:
  - Support for double buffering on CGA,
  - A few micro-optimizations of video routines,
  - Fix for mice that return fake release clicks during an onclick event,
  - Added a help screen under F1,
  - Implemented a save/load feature,
  - Added keyboard controls: new game (n), clear game (c), quick 
selection of digits (1-9), next digit (space), help (F1), save (F5) and 
load (F7),
  - Replaced time() with a call to int21,2Ch (smaller code size),
  - Custom level files support on command line.

The game is hosted on sourceforge:
http://sudoku86.sourceforge.net/

best regards,
Mateusz




On 06/28/2014 06:49 PM, Mateusz Viste wrote:
> Hi again,
>
> I released a new version of Sudoku86 - the biggest change in version
> 1.0.1 is support for CGA adapters. There won't be any new version in any
> near future now, unless some unexpected bug pops out.
>
> Exact changelog below:
>
>    - Added support for CGA output,
>    - Included the SDM2LEV tool into the public package,
>    - Makefile and small adaptations for OpenWatcom compilation (courtesy
> of Matej Horvat).
>
>     http://sudoku86.sourceforge.net
>
> regards,
> Mateusz
>
>
>
>
> On 06/26/2014 11:47 PM, Mateusz Viste wrote:
>> Hi list,
>>
>> Some days ago I was looking up on the web for some Sudoku games that
>> would run under FreeDOS. And I found.. almost nothing (only one game to
>> be precise, that had no mouse support, and of course it wasn't free/libre).
>>
>> Therefore I decided to give it a try and write a libre Sudoku game for
>> DOS. And to push the challenge a bit more, I wanted it to work in real
>> mode :)
>>
>> Mission accomplished - here I present "sudoku86", a Sudoku game for DOS,
>> running on 8086+ (requires VGA for mode 13h).
>>
>> It was fun to do, I hope it will be of any use to the community.
>>
>>      http://sudoku86.sourceforge.net
>>
>> cheers,
>> Mateusz
>>

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