Let me make a rather geeky suggestion.
With the dirt footsteps, write a check to make sure it won't play the last 
footstep it just played again.
this will make it sound a tad more realistic.
Just a thought

----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, April 02, 2006 10:56 PM
Subject: [Audyssey] Montezuma's Revenge Preview.


> Hi list,
> I have just recorded a new preview file for Montezuma's Revenge using
> the new game engine. In case you wonder why the enemies don't seam to do
> anything I haven't programmed the AI for the enemy characters and
> monsters yet. However, this preview will allow you to here the
> completely new sound design, new effects, and get a feel for the real
> first level up to the red door. Check it out at
> http://www.usagames.us
> and it can be found on our downloads page.
> Smile.
>
>
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>
> 


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