The thought has been passed from chaser to chaser in the past.  Gamers and 
designers were discussing the feasability and the conclusion was that it 
would be very difficult to create as well as to play.  Keeping track of the 
bludgers, quaffle, and snitch, the players for both sides and where the 
hoops are would be a lot of audible feedback to deal with.


----- Original Message ----- 
From: "Allison Mervis" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <Gamers@audyssey.org>
Sent: Tuesday, June 13, 2006 9:15 PM
Subject: [Audyssey] Quiddich game for the blind.


> Hi all!
> Does such a thing as an accessible Quiddich game exist? I would imagine 
> that
> it would be hard to code, but it would also sell like mad.
> Allison
>
>
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