The thought has been passed from chaser to chaser in the past. Gamers and designers were discussing the feasability and the conclusion was that it would be very difficult to create as well as to play. Keeping track of the bludgers, quaffle, and snitch, the players for both sides and where the hoops are would be a lot of audible feedback to deal with.
----- Original Message ----- From: "Allison Mervis" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <Gamers@audyssey.org> Sent: Tuesday, June 13, 2006 9:15 PM Subject: [Audyssey] Quiddich game for the blind. > Hi all! > Does such a thing as an accessible Quiddich game exist? I would imagine > that > it would be hard to code, but it would also sell like mad. > Allison > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.