Hi, Bryan. If you land directly on a monster it is instant death. If you land next to one you will lose health points only. However, that said I did notice one small bug left after jumping. I just found out in my last game if you jump and land on an item such as a coin rather than picking it up Angela will fall and die. I'm going to have to patch this miner bug and correct this, but other than that I think the new patch is pretty stable.
Bryan Peterson wrote: > Hi Thomas and all, > Well, just downloaded the Monty Patch. I must say I'm very impressed. > Two weeks to fix all those bugs? Maybe it's just me but it seems > pretty fast. > I like the new jumping feature (though it did take some getting used > to when you're trying to grab that gem to your left while you're > climbing a rope). The view mode was pretty cool as well. I did still > notice one or two spots where I'd die unexpectedly while jumping, but > I'm beginning to wonder about that. Of the two times this has happened > to me since downloading and installing the patch, neither of them > occurred when there wasn't a monster of one kind or another in the > immediate area. The first time it happened while I was grabbing the > scroll piece and there was the rolling skull right there. It stands to > reason that while jumping, Angela hit the skull and it must have been > able to hit her in just the right way that it proved fatal. The second > time happened while I was jumping over the lava pits and the spider > was right there. Is it possible that monsters can knock you off edges > if they hit you just right? I know this can happen in games like > Castlevania, and it happened quite frequently in Zelda II: Adventure > of Link. Sometimes an Octorock or Moblin could hit you while you were > jumping over a lava pit and the attack would knock you backwards into > the lava. I'm wondering if we're seeing some of the same thing in > Monty. Like I said, this has only happened so far when there's been a > monster right there, like right by the scroll or the torch (although I > haven't died while grabbing the torch since I installed the patch). > All in all it seems much more solid and I have noticed a marked > improvement in my ability to time my jumps over the snakes and > spiders, both thanks to the new monster detection and the better audio > processing. Makes me look forward to the rest of the game. And now > that I have my new Laptop with WinXP (although the new JAWS I'm > installing on it isn't here yet), I can download Monty on my own > machine and see how well it works. Apparently it has an 80-gig hard > drive so hopefully there shouldn't be too many problems with the > performance. > > > > It ain't pretty when the pretty leaves you with no place to go. > > _________________________________________________________________ > FREE pop-up blocking with the new MSN Toolbar – get it now! > http://toolbar.msn.click-url.com/go/onm00200415ave/direct/01/ > > > ------------------------------------------------------------------------ > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > ------------------------------------------------------------------------ > > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.1.394 / Virus Database: 268.9.10/383 - Release Date: 7/7/2006 > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
