ah dude. I load my laptop up with games and stuff. I mean. ya got 80 gigs to fill up. I will honestly say though. I have not played the patch yet. I will try and install that later today.
----- Original Message ----- From: "Bryan Peterson" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Sunday, July 09, 2006 12:54 PM Subject: Re: [Audyssey] My thoughts on the MOnty Patch >I eventually did figure that out about the monsters. That actually makes > quite a lot of sense and I've played many other games where landing right > on > a monster is instant deth. I myself didn't notice the other bug but aybe I > just haven't jumped on gold in so long that I never had occasion to find > that bug. I agree. The patch does seem quite stable. Now that I've got my > Laptop I can put Monty on that instead of on my mom's computer. I probably > won't have very many games on there since it's mainly intended for > college, > but I probably will have one or two installed to play during the evenings > in > the dorm after I'm done studying. > > > > It ain't pretty when the pretty leaves you with no place to go. > > > > > >>From: Thomas Ward <[EMAIL PROTECTED]> >>Reply-To: Gamers Discussion list <[email protected]> >>To: Gamers Discussion list <[email protected]> >>Subject: Re: [Audyssey] My thoughts on the MOnty Patch >>Date: Sun, 09 Jul 2006 04:27:33 -0400 >> >>Hi, Bryan. >>If you land directly on a monster it is instant death. If you land next >>to one you will lose health points only. >>However, that said I did notice one small bug left after jumping. I just >>found out in my last game if you jump and land on an item such as a coin >>rather than picking it up Angela will fall and die. I'm going to have to >>patch this miner bug and correct this, but other than that I think the >>new patch is pretty stable. >> >>Bryan Peterson wrote: >> > Hi Thomas and all, >> > Well, just downloaded the Monty Patch. I must say I'm very impressed. >> > Two weeks to fix all those bugs? Maybe it's just me but it seems >> > pretty fast. >> > I like the new jumping feature (though it did take some getting used >> > to when you're trying to grab that gem to your left while you're >> > climbing a rope). The view mode was pretty cool as well. I did still >> > notice one or two spots where I'd die unexpectedly while jumping, but >> > I'm beginning to wonder about that. Of the two times this has happened >> > to me since downloading and installing the patch, neither of them >> > occurred when there wasn't a monster of one kind or another in the >> > immediate area. The first time it happened while I was grabbing the >> > scroll piece and there was the rolling skull right there. It stands to >> > reason that while jumping, Angela hit the skull and it must have been >> > able to hit her in just the right way that it proved fatal. The second >> > time happened while I was jumping over the lava pits and the spider >> > was right there. Is it possible that monsters can knock you off edges >> > if they hit you just right? I know this can happen in games like >> > Castlevania, and it happened quite frequently in Zelda II: Adventure >> > of Link. Sometimes an Octorock or Moblin could hit you while you were >> > jumping over a lava pit and the attack would knock you backwards into >> > the lava. I'm wondering if we're seeing some of the same thing in >> > Monty. Like I said, this has only happened so far when there's been a >> > monster right there, like right by the scroll or the torch (although I >> > haven't died while grabbing the torch since I installed the patch). >> > All in all it seems much more solid and I have noticed a marked >> > improvement in my ability to time my jumps over the snakes and >> > spiders, both thanks to the new monster detection and the better audio >> > processing. Makes me look forward to the rest of the game. And now >> > that I have my new Laptop with WinXP (although the new JAWS I'm >> > installing on it isn't here yet), I can download Monty on my own >> > machine and see how well it works. Apparently it has an 80-gig hard >> > drive so hopefully there shouldn't be too many problems with the >> > performance. >> > >> > >> > >> > It ain't pretty when the pretty leaves you with no place to go. >> > >> > _________________________________________________________________ >> > FREE pop-up blocking with the new MSN Toolbar - get it now! >> > http://toolbar.msn.click-url.com/go/onm00200415ave/direct/01/ >> > >> > >> > ------------------------------------------------------------------------ >> > >> > _______________________________________________ >> > Gamers mailing list .. 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