Hi Damien, First, if you are using DirectX 8 with VB.NET no wonder you are getting a crash dialog. You aren't suppose to use DirectX 8 with VB.NET. You need DirectX 9.0C SDK, and nothing earlier. Second, While it is true the entire .NET framework is large, 30 MB of libraries, bare in mind that .NET is becoming a core part of the Windows operating system, and will be included in Windows Vista as a core part of the os. So games written with .NET framework 2 should just install and run on Vista out of the box. With older operating systems like Win 98 before .NET was written naturally Microsoft has a Windows update for 98, ME, 2000 etc which upgrades them, but generally speaking it is a one time upgrade provided no new new major versions hasn't come out. FYI. .NET 2 will run v1.1 and 1.0 .NET apps provided they were not locked to an installer which searches only for a specific build number of .NET. Third, you said you have more libraries than our necessary you are cutting .NET short. Actually, what MS has done is packed everything most applications need in to a nice set of libraries which are easy to understand, program with, and bare in mind .NET apps are not a "compiled binary as much as are converted to a runtime language, (MSIL.) Like Java all apps need a runtime environment which makes the application quickly portable across operating systems, devices, etc without a recompile. Packing it all in to a 30 to 50 MB runtime for portability which most developers sees is the way of the future for programs. Fourth, as for your comments about C++ only needing DirectX that isn't always true. There are allot of libraries you can include from the Win32 API in your game, and those dll files are already preinstalled as a part of the Windows os already.
x-sight interactive wrote: > thing is though with all these .net applications is you need more libraries > than are necessary. that's the only problem i find, net framework this, data > access components that, microsoft xml the other, bearing in mind that on > some systems, mine included, a program written in vb.net that uses direct x > 8 and the net framework tends to bring up one of those crash dialogs. > > at least with a language like c++ the only real essential library you need, > like one written in vb6, is direct x, and i don't know how you guys feel > about this, but it must be the right version. if you go too early you'll be > very limited, but if you go too late then it's going to be a bit of a pain > for the average computer user, let's just say. of course the other thing is > some people are just very cautious with upgrades, not only because of > security, but privacy and compatibility also. > > regards, > > damien > _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.