I guess it depends how you define playable Vs. accessible.
 

-----Original Message-----
From: Brandon Cole [mailto:[EMAIL PROTECTED] 
Sent: Thursday, October 19, 2006 12:25 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] playability of Playstation 2 games?

I don't mean this as an argument, but I consider the games in which the
menus can be memorized to be just as accessible as the ones with spoken
menus. Sure it takes a bit longer for that accessibility to happen, but that
doesn't change the fact that we can pretty much play these games completely.

Just my thoughts.
----- Original Message -----
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Thursday, October 19, 2006 1:54 AM
Subject: Re: [Audyssey] playability of Playstation 2 games?


> Hello Brandon,
> Technically, there is a difference between playable and accessible. 
> Yes, I am not disagreeing a few PS2 games are playable, but most are 
> inaccessible and have serious accessibility issues. For example, the 
> menus are not accessible, and only are if you have them memorised. 
> It's not like our accessible games where the menu item or prompt is
spoken.
> Most PS2 games have several different sound effects which give us 
> vital hints and clues as to what has happened or is going on, but that 
> is only good if you are aware of what that sound means in the scheme of
things.
> Just some thoughts.
>
>
> Brandon armstrong wrote:
>>     hi tom, yes ps 2 games are acessible, i have a machine and play 
>> them all the time.
>> Brandon
>>
>
>
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