Hi tom.

that sounds a little more complex than heroes of the maze was, in heroes of the maze there were no items and no melee wrating, merely a standard set of rules for each battle. it was really just a giant game of chance, but a rather fun one for all of that.

That darkworld game is however another example of what I was talking about in computer rpg terms, having something like Jim's monopoly board generator but for that sort of game.

Beware the Grue!

Dark.

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