Hi tom.
that sounds a little more complex than heroes of the maze was, in heroes of
the maze there were no items and no melee wrating, merely a standard set of
rules for each battle. it was really just a giant game of chance, but a
rather fun one for all of that.
That darkworld game is however another example of what I was talking about
in computer rpg terms, having something like Jim's monopoly board generator
but for that sort of game.
Beware the Grue!
Dark.
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