Hi Dark,

Interesting. That Heroes of the Maze sounds a lot like the RPG board
game Dark World.

In Dark World you could choose your champion from a dwarf, ranger,
knight, or I think it was an elf as I recall. Anyway the board is a
giant castle and your champion goes through the board room by room,
and in each room is one or two monsters such as a skeleton with a
sword, ogre with a club, or a mummy. You would roll the dice to assess
combat damage and every time the hero was hit you would adjust the
little base to show how many hits he had left before he was killed.
However, there were special items scattered around in the castle like
magic swords that would up your melee rating, shoes that would give
you an extra dice roll, or potions that would restor your stamina to
10.

Cheers!

On 4/21/13, dark <[email protected]> wrote:
> Hi tom.
>
> heroes of the maze was incredibly cool, though I haven't found any
> references to it since (even on wikipedia). It was indeed quite surprising
> that a specialist boarding school would have such a game, and is one of the
>
> few good memories I have of that school when i was 9-10.
>
> Then again as I said, it was a very accessible game. About the only problems
>
> were A, distinguishing the peaces since all the knight peaces looked the
> same but were different colours (okay for me but not for totally blind
> players), and also finding your peace later since the game didn't have
> squares, you just moved until you got to a moveable wall then turned the
> spinner to try and move the wall out of the way, with dice rolls giving you
>
> numbered turns of the spinner.
>
> Keeping your peaces position could be done fairly easily with blue tack
> under each knight or under the ogre if you were controlling him.
>
> It was a fairly simple game, indeed I don't fully remember the combat rules
>
> but remember they basically took one dice roll (it was something like
> rolling a sword for win, shield for draw and blank for loss), but it played
>
> really well and was quite unique as board games go, especially at that
> school since the only other games they had were the standard stuff like
> monopoly, ludo, snakes and ladders, braille packs of cards etc.
>
> Beware the Grue!
>
> Dark.
>
>
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