Glad you like the idea. Personally, I'm not all that interested in score, but I do like to find everything there is to find in a game and explore every passageway (Metroid style).
Btw, By "Original Monti" I was thinking of the 1980's atari game (it's graffic's are simple enough for me to cope with), I haven't played the Alchemy demo or alpher 1 version yet. Sorry if this wasn't clear, and sorry for discussing main stream non-audio games here. All the best, Dark. ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Thursday, January 11, 2007 8:38 AM Subject: Re: [Audyssey] Monty penalties. > Hi, > Oh, almost forgot. Your idea of adding this losing gems and gold as a > matter of higher experience levels is an interesting concept. Would add > more than just speed to the game as a factor to beating those levels. > I like the concept. > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
