Hi Dark,

I agree learning how to use console programs with your screen reader
of choice is a necessary skill seeing as so many accessible games
exist that run in a command prompt window. We have Eamon Deluxe, there
are games for the Frotz interpreter, the Tads interpreter, Scare
Adrift interpreter, and who knows how many other accessible games
there out there that were written for Dos that will still work on an
XP system in a command prompt window. It would be a good idea for
Windows users to get a little more familiar with their screen readers
as the interface is accessible, but perhaps they need to learn more
about reviewing the screen without relying on the tab key or arrow
keys to look around. :D

Regarding NVDA that is a perfect case in point.. Actually, NVDA's
review cursor is as good as any other screen reader's, but when I said
it wasn't as good as Supernova's I was unfamiliar with a couple of
commands like shift+numpad-7 to go to the top of the screen and so on
at the time. It was because I was playing games like Piledriver and
Wrestling League Simulator among others how I asked how to do this and
that and found out NVDA has the same review commands as Jaws,
Window-Eyes, whatever, but until I played Dos games had no reason to
look up those commands. So chuck up my prior statements to lack of
experience with the screen reader.

In some sense NVDA has become a lot better than it was clear back when
I made that statement, because as of NVDA 2013.1 it works with
touchscreens on Windows 8 and that is one more advantage it has over a
few other screen readers I shall leave nameless here. So being able to
review the screen with your touchscreen should be kind of cool.

Cheers!


On 8/29/13, dark <[email protected]> wrote:
> Hi Tom.
>
> Well as you know, supernova's screen review curser is one of it's strengths,
>
> and indeed I myself lernt  more about functionality  by playing if and even
>
> things like winfrotz with it.
>
> While I understand the reluctance of people  who are just  used to straight
>
> off windows interfaces with menues, listboxes etc, In one sense I do find it
>
> a little ironic, that people  need a more complex interface than plane text
>
> for screen reading! software :d.
>
> Also, as I said I do believe there are still useful skills to be gained from
>
> navigating that sort of  interface.
>
> for example, the first time in supernova I ever learnt to use the skip
> paragraph key was for getting to the previous text entry prompt in wintads,
>
> so that I could read the consequences of the last command I entered.
>
> I now use skip paragrpah all the time, when text editing, when reading
> mails, on the net etc, however had I just relied upon the tab key and auto
> speaking I'd have never found it.
>
> The only issue I can see is with nvda, since I do remember in previous
> discussions we've had about interactive fiction interfaces and menues you
> mentioning that the nvda virtual curser navigation wasn't as advanced as
> supernova or other commercial screen readers, ---- though equally that is
> something likely to improve in the future.
>
> All the best,
>
> Dark.

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