Hi Dark, I agree learning how to use console programs with your screen reader of choice is a necessary skill seeing as so many accessible games exist that run in a command prompt window. We have Eamon Deluxe, there are games for the Frotz interpreter, the Tads interpreter, Scare Adrift interpreter, and who knows how many other accessible games there out there that were written for Dos that will still work on an XP system in a command prompt window. It would be a good idea for Windows users to get a little more familiar with their screen readers as the interface is accessible, but perhaps they need to learn more about reviewing the screen without relying on the tab key or arrow keys to look around. :D
Regarding NVDA that is a perfect case in point.. Actually, NVDA's review cursor is as good as any other screen reader's, but when I said it wasn't as good as Supernova's I was unfamiliar with a couple of commands like shift+numpad-7 to go to the top of the screen and so on at the time. It was because I was playing games like Piledriver and Wrestling League Simulator among others how I asked how to do this and that and found out NVDA has the same review commands as Jaws, Window-Eyes, whatever, but until I played Dos games had no reason to look up those commands. So chuck up my prior statements to lack of experience with the screen reader. In some sense NVDA has become a lot better than it was clear back when I made that statement, because as of NVDA 2013.1 it works with touchscreens on Windows 8 and that is one more advantage it has over a few other screen readers I shall leave nameless here. So being able to review the screen with your touchscreen should be kind of cool. Cheers! On 8/29/13, dark <[email protected]> wrote: > Hi Tom. > > Well as you know, supernova's screen review curser is one of it's strengths, > > and indeed I myself lernt more about functionality by playing if and even > > things like winfrotz with it. > > While I understand the reluctance of people who are just used to straight > > off windows interfaces with menues, listboxes etc, In one sense I do find it > > a little ironic, that people need a more complex interface than plane text > > for screen reading! software :d. > > Also, as I said I do believe there are still useful skills to be gained from > > navigating that sort of interface. > > for example, the first time in supernova I ever learnt to use the skip > paragraph key was for getting to the previous text entry prompt in wintads, > > so that I could read the consequences of the last command I entered. > > I now use skip paragrpah all the time, when text editing, when reading > mails, on the net etc, however had I just relied upon the tab key and auto > speaking I'd have never found it. > > The only issue I can see is with nvda, since I do remember in previous > discussions we've had about interactive fiction interfaces and menues you > mentioning that the nvda virtual curser navigation wasn't as advanced as > supernova or other commercial screen readers, ---- though equally that is > something likely to improve in the future. > > All the best, > > Dark. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
