Hi,

Is Aurora accessible yet?

-----Original Message-----
From: Gamers [mailto:[email protected]] On Behalf Of dark
Sent: 11 December 2013 11:43
To: Gamers Discussion list
Subject: Re: [Audyssey] Civilization games on PC or iPhone

Hi Mohsin.

That is simply not true. Dwarf fortress is an entirely independently 
developed stratogy game which is mind bogglingly complex, ---- unfortunately

inaccessible but still proof of what a developer can do. Aurora is a similar

one for space colonization.

Have you played the audio games Castaways (as close as we've come to a civ 
game yet), Revelation, Lunimals and time of conflict? All employ many 
mechanics and principles that could be used to create a civilization game in

audio and all were made by one single developer, indeed 3 by Aprone, (I'm 
still waiting for Castaways Ii).

Then there are the browser mmorpgs which, even if they are to my mind 
spoiled by the pvp element in the vast majority of cases do show many of the

mechanics and stratogies which it'd be necessary for a civilization game to 
have. Games like 1000 Ad, ateraeon space stratogy, Travian, tribal wars, 
Space oddyssey (which even includes a full technology research system), and 
warring factions, --- and of course my personal favourite Core exiles which 
doesn't even have that nasty pvp :D.

While we all know that audio games don't have the same sort of cash and 
development and big millions put into them as the games produced by the fat 
cats, lets not give up before things are started, particularly because in 
the world of graphical pc games certainly independently produced 
civilization style games do! exist, produced by one developer working on 
her/his own. And after all, a civilization style game isn't heavy on the 
sounds or music, and all the formulae are relatively simple when compared 
say to calculating the physics of car movement for a racing game.

A few years ago, I'm pretty sure we could've been having this discussion 
about online Arena Fps, randomly generating dungeon rpgs, or military 
stratogy, indeed up until Sound Rts I confess myself I wasn't sure how a 
military stratogy game would work in audio.

I'm fairly certain someone, possibly Aprone or David Greenwood though 
equally it might be someone else, will produce an accessible civ style game 
in the future, --- and that's of course not counting what might happen with 
Iphone, (I'd be interested to see what the Espa labs crew get up to when 
they've finished with Solara).

Beware the Grue!

dark. 


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