Hi, Is Aurora accessible yet?
-----Original Message----- From: Gamers [mailto:[email protected]] On Behalf Of dark Sent: 11 December 2013 11:43 To: Gamers Discussion list Subject: Re: [Audyssey] Civilization games on PC or iPhone Hi Mohsin. That is simply not true. Dwarf fortress is an entirely independently developed stratogy game which is mind bogglingly complex, ---- unfortunately inaccessible but still proof of what a developer can do. Aurora is a similar one for space colonization. Have you played the audio games Castaways (as close as we've come to a civ game yet), Revelation, Lunimals and time of conflict? All employ many mechanics and principles that could be used to create a civilization game in audio and all were made by one single developer, indeed 3 by Aprone, (I'm still waiting for Castaways Ii). Then there are the browser mmorpgs which, even if they are to my mind spoiled by the pvp element in the vast majority of cases do show many of the mechanics and stratogies which it'd be necessary for a civilization game to have. Games like 1000 Ad, ateraeon space stratogy, Travian, tribal wars, Space oddyssey (which even includes a full technology research system), and warring factions, --- and of course my personal favourite Core exiles which doesn't even have that nasty pvp :D. While we all know that audio games don't have the same sort of cash and development and big millions put into them as the games produced by the fat cats, lets not give up before things are started, particularly because in the world of graphical pc games certainly independently produced civilization style games do! exist, produced by one developer working on her/his own. And after all, a civilization style game isn't heavy on the sounds or music, and all the formulae are relatively simple when compared say to calculating the physics of car movement for a racing game. A few years ago, I'm pretty sure we could've been having this discussion about online Arena Fps, randomly generating dungeon rpgs, or military stratogy, indeed up until Sound Rts I confess myself I wasn't sure how a military stratogy game would work in audio. I'm fairly certain someone, possibly Aprone or David Greenwood though equally it might be someone else, will produce an accessible civ style game in the future, --- and that's of course not counting what might happen with Iphone, (I'd be interested to see what the Espa labs crew get up to when they've finished with Solara). Beware the Grue! dark. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
