Hi Ian.
I decided the description was so crazy I had to try this one, and it is
actually a lot of fun, sort of a bit like fallthru or castaways.
Basically, the buttons appear at the top and the history of what's going on
appear at the bottom mud style, though vo reads all the history anyway.
Everytime something is at 100 percent you can hit it to perform the action,
for example when gather wood is at 100 percent you can gather wood.
Part of the game is resource management. You have a village, and can build
huts for more population and other buildings to unlock different jobs that
give resources, eg, hunters give you meat and fir, trappers give you bate
but take meat (they also improve the output of any traps you have down),
then when you build them annery and smokehouse let your recruit different
workers.
Once you have the supplies you can go exploring.
The access in the game is pretty awsome actually in terms of help buttons
everywhere to tell you what is what, though what you have to do requires a
bit more work. I'm just getting into the exploring side now, having got all
the stuff.
It's actually a really addictve and rather fun game though I agree you need
to get going with it.
Beware the grue!
dark.
----- Original Message -----
From: "Ian McNamara" <ianmcnamar...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, January 04, 2014 5:56 PM
Subject: Re: [Audyssey] A Dark Room, now an IOS iPhone game
I just got this game, a bit confusing at the moment but I do like it so
far.
Ian McNamara
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