Hi Lori,

Basically, Shades of Doom 1.0 was fairly similar to 1.2, but you are
correct about the grenades. There were no bio grenades, and it was
possible to destroy the temporal disturbances with proximity blast
mines or with guns. Also the Boss was the only enemy in area 9 where
the new area 9 throws everything at you. There were a couple of other
minor changes, but by and large it was the same game.

Cheers!


On 5/14/14, Lori Duncan <[email protected]> wrote:
> I wonder what the old sod was like to play, I don't think it had the
> grenades.

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