the only harm of coffee machine is that when you drank a lot of coffee
and then back by med kits it will disable the auto healing feature.
If you are at 73 per cent it will stay at this .
Hi lindsay don't go to the audiogames temporary link
I have sent the walkthrough of bryan by my dropbox
Please download it and begin to play
don't forget the major updates.
O dood don't be rude!
Smilee!
Ishan

On 5/14/14, Bryan Peterson <[email protected]> wrote:
> Or you save them for the coffee machine. LOL.
>
>
>
> Oh freddled gruntbuggly,
> thy micturations are to me
> as plurdled gabbleblotchits on a lurgid bee.
> GroupI implore thee, my foonting turlingdromes,
> And hooptiously drangle me with crinkly bindlewurdles,
> or I will rend thee in the gobberwarts with my blurglecruncheon, see if I
> don't!
> -----Original Message-----
> From: Thomas Ward
> Sent: Wednesday, May 14, 2014 10:50 AM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Sod Walkthrough.
>
> Hi Dark,
>
> Know what you mean. I use to be super careful about where and when I
> used a med kit in version 1.0 because I didn't' want to run out before
> the end of the game. I remember on the higher difficulty levels I
> would barely come out of the game alive with only one or two med kits
> in reserve to take on the Boss. That was challenging to say the least.
> Now days I can apply them more strategically and not worry so much
> about running out.
>
> Cheers!
>
>
> On 5/14/14, dark <[email protected]> wrote:
>> Personally i rather like the auto healing myself, sinse it means you
>> don't
>> have to be super stingy with the medkits and can use them tactically in
>> battle. i remember when I first had shades 1.0 I'd never use a med kit in
>>
>> a
>>
>> fight sinse I didn't like the idea of saving and getting to a point where
>>
>> I
>>
>> had no medkits, couldn't find any others and was thus stuck far towards
>> the
>>
>> end of the game with little energy or possibility of healing, which I
>> have
>> seen happen before in games with only one life and no breaks between
>> levels
>>
>> to recover energy.
>>
>> of course, had david included static healing stations, say medical bays
>> that
>>
>> acted like a med kit and healed you to full but were static, or had some
>> sort of respawning enemy who offered health boosts when killed on a
>> random
>> basis, auto healing wouldn't be necessary.
>>
>> Beware the grue!
>>
>> Dark.
>
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