Hello Ishan,

Actually, in version 1.0 it was possible to destroy the temporal
disturbance with a mine. You can't do that in version 1.2 though.

As for automatic healing you are right. It was not present in 1.0, but
is present in 1.2. I really like that feature although I think it
makes the game a little too easy as med kits are no longer necessary.

Cheers!


On 5/14/14, ishan dhami <[email protected]> wrote:
> grenades and fists are not there
> Why you forget the auto healing feature?
> This feature is a good even the master piece of the game.
> STD are not destroyed by mines.

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