Hi Dark,

Yes, Frogs and Flies is quite a bit different from the games we have.
It was definitely different from Pac-Man and even Space Invaders.

One challenge as Bryan mentioned is while you were hopping around
trying to catch flies you wanted to stay on the Lilly pads or you
would fall into the water which would cause you to lose time. Since
you were given a limited amount of time to catch all the flies as you
can falling into the water would take up precious time. We don't
really have anything analogous to that particular game.

Cheers!


On 5/16/14, dark <[email protected]> wrote:
> Hi Tom.
>
> Ah,  in that case an audio version could be fun. I just thought if the game
>
> had a packman style top down view where you could move up down left and
> right, then we already have audio games where you collect stuff that way.
>
> It sounds like frogs and flies was a different thing entirely though.
>
> Beware the grue!
>
> Dark.
> ----- Original Message -----
> From: "Thomas Ward" <[email protected]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Friday, May 16, 2014 7:16 PM
> Subject: Re: [Audyssey] frogger - Re: some suggestions and comments
> forbetteraudio games
>
>
>> Hi Dark,
>>
>> No, you couldn't move in all directions. As I recall in Frogs and
>> Flies you could basically move in one of three directions. That is
>> left, right, or jump up to catch a fly. Like most games of the early
>> 1980's it was fairly simplistic in terms of game mechanics.
>>
>> Cheers!
>>
>>
>> On 5/16/14, dark <[email protected]> wrote:
>>> Hi Bryan.
>>>
>>> What were the mechanics like? Could you move in all directions sort of
>>> like
>>>
>>> the deakout and super egghunt style games, or did they work differently.
>>>
>>> And
>>>
>>> if you were a frog did this affect how you moved?
>>>
>>> If they were similar in design to Egghunt I could definitely imagine an
>>> audio version, though if it was just a case of run in four directions
>>> and
>>> grab audio objects, I'm not sure how much new by way of gameplay
>>> elements
>>> that would add, indeed you might be able to get the affect by modding
>>> egghunt or deakout, though obviously if the movement and mechanics were
>>> different that could be another story.
>>>
>>> All the best,
>>>
>>> Dark.
>>>
>>>
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