I borrowed my husband's Windows computer and tried it. it's deceptively 
difficult to play, because of the timed parrying. Challenging, fun stuff. I'm 
on level 3 and have -every close to achieving it, but not quite.

Teresa

Winging its way from my iPod

> On Jul 21, 2014, at 8:36 AM, "dark" <[email protected]> wrote:
> 
> Now that the list is back I'm going through my sent items and posting any 
> messages that did rubber ball impressions but might be of interest to people, 
> so here you go:
> 
> Hi. 
> This is to anyone who hasn't seen this one over at 
> audiogames.net It's an action game where you play a warrior 
> who has become blind and is seaking a warlock to help him 
> get his site back. You have a sword and shield, but the 
> game is very much anime enspired with armies of attacking 
> warriors, dagger wielding psychotic women, and archers 
> who's arrows you can cut out of the air (yes it's that 
> awsome). 
> The music, sounds and story are great, however what really 
> impresses me about this one is the gameplay. it is 
> extremely simple, move left and right, up arrow to attack, 
> down arrow to parry, and should by rights be just another 
> sterrio target boppit affair. I am however extremely 
> impressed by the way the game works mechanically. You 
> can't just automaticaly block every attack and then respond 
> with a hit, there are opponents you need to attack first, 
> some others you need to attack slightly before they do etc. 
> Actually the mechanics are far closer o those of a beatemup 
> in terms of timing and response even though the enemies 
> only have one attack each and you have only one block and 
> one attack to play with. 
> I'd definitely advise developers interested in creating more 
> subtle audiogames to have a look at this one, sinse it takes 
> that very simple idea we've all seen time after time, but 
> manages to make it mechanically much more interesting 
> and adds just those elements of judgement which I've been 
> wittering on about, indeed I am quite surprised it was 
> possible in such a basically simple game. 
> The story and sounds are also great too (the enemies are 
> just so evil). Either way I'll stop wittering and say where to 
> get it.
> The game was originally designed to run on a game play 
> website in flash, but getting that one to work was a bit of a 
> pest so the author has provided a direct download:
> http://www.evildogserver.com/theblindswordsman/theblindswordsmanPC.zip
> I'll be adding this one to the database when the developer 
> sends me more information. 
> Beware the grue! 
> Dark.
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