I borrowed my husband's Windows computer and tried it. it's deceptively difficult to play, because of the timed parrying. Challenging, fun stuff. I'm on level 3 and have -every close to achieving it, but not quite.
Teresa Winging its way from my iPod > On Jul 21, 2014, at 8:36 AM, "dark" <[email protected]> wrote: > > Now that the list is back I'm going through my sent items and posting any > messages that did rubber ball impressions but might be of interest to people, > so here you go: > > Hi. > This is to anyone who hasn't seen this one over at > audiogames.net It's an action game where you play a warrior > who has become blind and is seaking a warlock to help him > get his site back. You have a sword and shield, but the > game is very much anime enspired with armies of attacking > warriors, dagger wielding psychotic women, and archers > who's arrows you can cut out of the air (yes it's that > awsome). > The music, sounds and story are great, however what really > impresses me about this one is the gameplay. it is > extremely simple, move left and right, up arrow to attack, > down arrow to parry, and should by rights be just another > sterrio target boppit affair. I am however extremely > impressed by the way the game works mechanically. You > can't just automaticaly block every attack and then respond > with a hit, there are opponents you need to attack first, > some others you need to attack slightly before they do etc. > Actually the mechanics are far closer o those of a beatemup > in terms of timing and response even though the enemies > only have one attack each and you have only one block and > one attack to play with. > I'd definitely advise developers interested in creating more > subtle audiogames to have a look at this one, sinse it takes > that very simple idea we've all seen time after time, but > manages to make it mechanically much more interesting > and adds just those elements of judgement which I've been > wittering on about, indeed I am quite surprised it was > possible in such a basically simple game. > The story and sounds are also great too (the enemies are > just so evil). Either way I'll stop wittering and say where to > get it. > The game was originally designed to run on a game play > website in flash, but getting that one to work was a bit of a > pest so the author has provided a direct download: > http://www.evildogserver.com/theblindswordsman/theblindswordsmanPC.zip > I'll be adding this one to the database when the developer > sends me more information. > Beware the grue! > Dark. > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
