Hi Charlse.
the game does have something of a learning curve.
The way things work is your oponent is at a distance taunting you for a
while, then you will hear them charge in, stop in front of you and launche
their attack. how precisely you deal with each attack depends upon the
person your facing. Some it's necessary to parry when you hear them wind up
to swing and then hit back, some you can attack first, some you need to
parry more often. Bare in mind though the timings are pretty precise, which
is what makes the game a challenge.
Beware! strategical spoilage!
The first man is very easy, sinse you don't need to parry at all, just
attack when you hear him wind up for a slash, though if you want to parry
his sword makes a distinctive clink just before he swings.
hth.
Beware the grue!
Dark.
----- Original Message -----
From: "Charles Rivard" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, July 22, 2014 4:29 AM
Subject: Re: [Audyssey] The blind swordman, an audiogame with tactics
So far, I'm having a hard time trying to get the timing right. When
should you parry, and I also can't seem to attack. I'm not looking for
spoilers, just tips that I probably won't even look at for at least a few
days. Thanks.
---
Be positive! When it comes to being defeated, if you think you're
finished, you! really! are! finished!
----- Original Message -----
From: "Teresa Cochran" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, July 21, 2014 10:26 PM
Subject: Re: [Audyssey] The blind swordman, an audiogame with tactics
I borrowed my husband's Windows computer and tried it. it's deceptively
difficult to play, because of the timed parrying. Challenging, fun stuff.
I'm on level 3 and have -every close to achieving it, but not quite.
Teresa
Winging its way from my iPod
On Jul 21, 2014, at 8:36 AM, "dark" <[email protected]> wrote:
Now that the list is back I'm going through my sent items and posting
any messages that did rubber ball impressions but might be of interest
to people, so here you go:
Hi.
This is to anyone who hasn't seen this one over at
audiogames.net It's an action game where you play a warrior
who has become blind and is seaking a warlock to help him
get his site back. You have a sword and shield, but the
game is very much anime enspired with armies of attacking
warriors, dagger wielding psychotic women, and archers
who's arrows you can cut out of the air (yes it's that
awsome).
The music, sounds and story are great, however what really
impresses me about this one is the gameplay. it is
extremely simple, move left and right, up arrow to attack,
down arrow to parry, and should by rights be just another
sterrio target boppit affair. I am however extremely
impressed by the way the game works mechanically. You
can't just automaticaly block every attack and then respond
with a hit, there are opponents you need to attack first,
some others you need to attack slightly before they do etc.
Actually the mechanics are far closer o those of a beatemup
in terms of timing and response even though the enemies
only have one attack each and you have only one block and
one attack to play with.
I'd definitely advise developers interested in creating more
subtle audiogames to have a look at this one, sinse it takes
that very simple idea we've all seen time after time, but
manages to make it mechanically much more interesting
and adds just those elements of judgement which I've been
wittering on about, indeed I am quite surprised it was
possible in such a basically simple game.
The story and sounds are also great too (the enemies are
just so evil). Either way I'll stop wittering and say where to
get it.
The game was originally designed to run on a game play
website in flash, but getting that one to work was a bit of a
pest so the author has provided a direct download:
http://www.evildogserver.com/theblindswordsman/theblindswordsmanPC.zip
I'll be adding this one to the database when the developer
sends me more information.
Beware the grue!
Dark.
---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to
[email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the
list,
please send E-mail to [email protected].
---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to
[email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the
list,
please send E-mail to [email protected].
---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to
[email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the
list,
please send E-mail to [email protected].
---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].