Hi.
If your looking at a unique control system for games, I'd recommend looking
at Aprone's Sea monkey head tracker device which already works with swamp
and will in the future work with more games.
http://www.kaldobsky.com/audiogames/
Personally for me, I'm not against audiogames using new control methods,
indeed I've enjoyed both the use of the mouse and the use of things like
gyro and analogue control on Ios, however if! people are to shell out money
for a control system it must do something that the keyboard can't.
I was never a fan of joy pads, I always preferd a propper arcade style
stick, however sinse I don't have one for pc, I've come to get used to the
keybaord for standard press button application in control, therefore buying
say a xbox 360 pad for games wouldn't be worth it for me, indeed I remember
an old arcade style game called in the pit that used the Xbox controller
uniquely but hardly anyone played sinse not only was the controller
requirement very specific, but the game wasn't really all that unique, thus
not really providing much impetus for people to go out and change their
controllers.
Something like the Sea Monkey however uses a form of analogue control not
available otherwise, indeed it's part of Aprone's intention that it's design
as a head tracker will let it be a perfect device for full 3D movement and
scanning in audio sinse the player can move his/her head and have the sound
scape change, and thus does things that the keyboard, or a bog standard
gamepad, can't.
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