Actually, my sighted children now 12 and 13 used to happily sit and
play Snakes and Ladders and Jim Kitches Monopoly with me and they did
have a Game Cube they were playing. My youngest was stil a baby at
that time but I know he would do the same. They never complained at
all and there are probably some others that I can't think of right
now. I do know that my 8 year old nephew wouldn't last 5 minutes
however. He plays games on his Galaxy S5, his tablet, and PS2 and he
has always had the most recent games and technology. I am sure most of
my sighted fam and friends would agree with him but I bet if they
found themselves in my position they'd sing a different tune! In fact,
honestly I wish god would give everyone a weekend of total blindness
so they could experience life as a blind person doing as much as
possible in that time to get a true glimpse inot my world! Thomas,
haha! I cracked up and I was wondering what all those strange terms
were. Ishan, what does champion mean in your country?


On 10/21/14, dark <[email protected]> wrote:
> Hi Tom.
>
> while your probably correct on less than perfect parenting, at the same time
>
> I don't really see this as a shift in games.
>
> After all it's been a common thing ever sinse the first tv, and there were
> certainly plenty of parents in the 80's and 90's who saw their games
> consoles as an excuse for child minding. Remember, Roald Dahl included the
> character Mike Tv in Charley and the Chocolate factory to lampoon that sort
>
> of behaviour, and that was a book published in the late 60's before anyone
> had ever considdered computer games as entertainment.
>
> I don't personally think parents expecting kids to go off and amuse
> themselves with something electronic is particularly new, or that the narrow
>
> minded experience is that much of a change. The only major difference is the
>
> far greater availability of games and the way some companies not only churn
>
> them out somewhat indiscriminately, but also that often they include
> mechanics that are inherently meant to addict the player to repetitive
> actions rather than providing an actual challenge that could be stimulating
>
> to the brain.
>
> Beware the grue!
>
> Dark.
>
>
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