Are you planning on adding additional crafting skills? It seems to me
that additional crafting skills might help to move the game's economy
a bit more.

On 4/24/16, Dennis Towne <s...@xirr.com> wrote:
> I don't normally do this, but I wanted to talk about some of the stuff
> we've been working on for Alter Aeon.  The biggest thing on my mind
> right now would be ease of use updates, and the biggest one of those
> would be the 'list search' changes.
>
> List search started a long time ago, as a way for players to more
> effectively search for equipment with stats, or to look for items with
> special flags or properties.  The original code was cobbled together
> six years ago (!), and over the last couple of months we have been
> working hard to update it.  The new and improved version is now good
> enough that it's used by default for storage lockers and looking in
> containers.  A lot of the parsing bugs have been fixed, and it's so
> easy to use that even I can make it work.
>
> On top of list search, there has been a pile of little ease-of-use
> improvements and spam reduction changes.  Draak has been adding sounds
> and sound triggers all over the place, though I don't know how long it
> will take for the Mush-Z developers to add them all.  It's really neat
> to see so many things coming together from so many different builders
> and coders.
>
> Something that's really important and really awesome to me as a
> builder is something that most players don't care about:  the world
> map.  This has been one of our biggest work areas for a while now.
> We've been rearranging and updating areas, making them flow together
> better, and flattening the world map.  In addition to this, the way we
> do world mapping itself is changing: the surface of Alter Aeon is
> gradually becoming consistent and properly three dimensional, similar
> to how the world map would look for a large scale MMO.
>
> I'd like to say I know what's coming up in the next few months, but I
> don't.  The best I can say is that we plan to add a bunch of new
> spells and skills, and there are several more areas in the wings.  I'd
> really like to see the Archais fairy quarter open.
>
> For those of you who play, I hope you found this interesting.  I
> haven't had a lot of time to spend on the game recently, but that
> doesn't mean nothing is happening.  Have fun!
>
> -dentin
>
> Alter Aeon MUD
> http://www.alteraeon.com
>
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-- 
Justin M. Jones, M.A.
atreides...@gmail.com
(254) 624-9155
701 Ewing St. #509-C, Ft. Wayne IN, 46802

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