Has work been progressing on Stellar Aeon? I have not actually played the beta again, it really does seem to be limited in its alpha state.
Sent from my iPhone > On Apr 24, 2016, at 3:44 PM, Dennis Towne <s...@xirr.com> wrote: > > I don't normally do this, but I wanted to talk about some of the stuff > we've been working on for Alter Aeon. The biggest thing on my mind > right now would be ease of use updates, and the biggest one of those > would be the 'list search' changes. > > List search started a long time ago, as a way for players to more > effectively search for equipment with stats, or to look for items with > special flags or properties. The original code was cobbled together > six years ago (!), and over the last couple of months we have been > working hard to update it. The new and improved version is now good > enough that it's used by default for storage lockers and looking in > containers. A lot of the parsing bugs have been fixed, and it's so > easy to use that even I can make it work. > > On top of list search, there has been a pile of little ease-of-use > improvements and spam reduction changes. Draak has been adding sounds > and sound triggers all over the place, though I don't know how long it > will take for the Mush-Z developers to add them all. It's really neat > to see so many things coming together from so many different builders > and coders. > > Something that's really important and really awesome to me as a > builder is something that most players don't care about: the world > map. This has been one of our biggest work areas for a while now. > We've been rearranging and updating areas, making them flow together > better, and flattening the world map. In addition to this, the way we > do world mapping itself is changing: the surface of Alter Aeon is > gradually becoming consistent and properly three dimensional, similar > to how the world map would look for a large scale MMO. > > I'd like to say I know what's coming up in the next few months, but I > don't. The best I can say is that we plan to add a bunch of new > spells and skills, and there are several more areas in the wings. I'd > really like to see the Archais fairy quarter open. > > For those of you who play, I hope you found this interesting. I > haven't had a lot of time to spend on the game recently, but that > doesn't mean nothing is happening. Have fun! > > -dentin > > Alter Aeon MUD > http://www.alteraeon.com > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.