Has work been progressing on Stellar Aeon?
I have not actually played the beta again, it really does seem to be limited in 
its alpha state.

Sent from my iPhone

> On Apr 24, 2016, at 3:44 PM, Dennis Towne <s...@xirr.com> wrote:
> 
> I don't normally do this, but I wanted to talk about some of the stuff
> we've been working on for Alter Aeon.  The biggest thing on my mind
> right now would be ease of use updates, and the biggest one of those
> would be the 'list search' changes.
> 
> List search started a long time ago, as a way for players to more
> effectively search for equipment with stats, or to look for items with
> special flags or properties.  The original code was cobbled together
> six years ago (!), and over the last couple of months we have been
> working hard to update it.  The new and improved version is now good
> enough that it's used by default for storage lockers and looking in
> containers.  A lot of the parsing bugs have been fixed, and it's so
> easy to use that even I can make it work.
> 
> On top of list search, there has been a pile of little ease-of-use
> improvements and spam reduction changes.  Draak has been adding sounds
> and sound triggers all over the place, though I don't know how long it
> will take for the Mush-Z developers to add them all.  It's really neat
> to see so many things coming together from so many different builders
> and coders.
> 
> Something that's really important and really awesome to me as a
> builder is something that most players don't care about:  the world
> map.  This has been one of our biggest work areas for a while now.
> We've been rearranging and updating areas, making them flow together
> better, and flattening the world map.  In addition to this, the way we
> do world mapping itself is changing: the surface of Alter Aeon is
> gradually becoming consistent and properly three dimensional, similar
> to how the world map would look for a large scale MMO.
> 
> I'd like to say I know what's coming up in the next few months, but I
> don't.  The best I can say is that we plan to add a bunch of new
> spells and skills, and there are several more areas in the wings.  I'd
> really like to see the Archais fairy quarter open.
> 
> For those of you who play, I hope you found this interesting.  I
> haven't had a lot of time to spend on the game recently, but that
> doesn't mean nothing is happening.  Have fun!
> 
> -dentin
> 
> Alter Aeon MUD
> http://www.alteraeon.com
> 
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to gamers-ow...@audyssey.org.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to