I'm thinking of just restarting from the beginning with mission 2. I really need to build up the number of people I have, and stuff as many as possible into being soldiers and knights and rangers. I had 28 people once, but I think I need more. The yetti kill about 2-3 people per rading party I send out, and I've never sent more than 4 at a time, as to keep a soldier or 2 at home to deal with the goblins.
Thanks, Ari > On Sep 21, 2016, at 1:04 AM, dark <[email protected]> wrote: > > Hi Ari. > > guard towers aren't as much a priority and won't help you against the yetti, > just against the goblins. > > The way your military forces work is that they'll leave your barracks and > attack the closest lot of goblins, then after each attack, return to the > barracks before going out again. A guard tower however effectively moves > where your military come back to, so you can build guard towers closer to the > edges of the map and get so mean your military units have less far to go > before attacking goblins and so can kill more. > > for the yetti, you just need lots of units to send out on raides. > > hth. > > Dark. > Due to Btinternet being inconvenient, this email address will not be in use > for very long. Please contact me on my other public address, [email protected]. > When I have a new private address, I will let everyone know. > ----- Original Message ----- From: <[email protected]> > To: "Gamers Discussion list" <[email protected]> > Sent: Wednesday, September 21, 2016 5:03 AM > Subject: Re: [Audyssey] I'm finding Castaways mission 2 really hard. Any > suggestions? > > >> So, I've built the war tent. Now I'm working on building up my armed forces. >> Need to get the stables going, too. My barics are up, along with one guard >> tower. Working on another guard tower. I have a wheat and animal farm, so >> populating the stables shouldn't be too difficult, I hope. >> >> >> Thanks, >> Ari >> >>> On Sep 20, 2016, at 12:19 PM, [email protected] wrote: >>> >>> Dark, I've implemented your suggestions, and while Ive gotten a lot further >>> with my settlement before the yetty attack, I'm still having problems. I >>> had 24 people, and 3 were knights, 3 were rangers, and I think I had a >>> couple of soldiers. You mentioned a war tent. I'm not quite sure how to get >>> this in game. Do I need it in order to attack the yetty? My armed forces >>> seem to only be attacking goblins. Man, those yetty are really nasty! >>> >>> >>> Thanks, >>> Ari >>> >>>> On Sep 9, 2016, at 12:07 PM, dark <[email protected]> wrote: >>>> >>>> Hi. >>>> >>>> My personal advice for the second mission,is start the mine and forge as >>>> soon as you can, since you need to be producing troops and knights take >>>> quantatively more time to produce (especially if you factor in the need >>>> for extra houses and population growth since Knights are knights >>>> perminantly. >>>> Basically the sooner you can start raiding the yetti, the more you can >>>> knock off their ability to do damage to you. >>>> >>>> So, at the start make a vegitable farm and use fishermen and hunters then >>>> create more houses. >>>> Start a mine and a forge as soon as you can, since mining is a slow >>>> process. You can get by with one smith and one miner and won't need a full >>>> time metalergiast for smelting since the smith will ddo that as their >>>> secondary job, but mining and making armour and weapons so the sooner you >>>> can begin the better, indeed I'd probably recommend building the mine >>>> before you build a wwheet farm, mill and a bakery to make bread, and >>>> certainly before thinking about wine. >>>> >>>> Butchers can also be useful early because they can get more meat and more >>>> twine from animal pelts, and then you can start your peasants weaving >>>> cloth which you can make ranger cloaks with, indeed aim to be producing >>>> knights and rangers together and you'll be more likely to have an >>>> effective fighting force along with your ordinary soldiers, andmaking >>>> ranger cloaks shouldn't be a problem given you need cloth for the war tent >>>> to go on raides anyway. >>>> >>>> Also as is usual in castaways, remember peasants are the life blood of >>>> your colony. I'd recommend at least half of your population be peasants, >>>> and if your regular crafts people can't work for some reason, set them to >>>> some temporary peasanting, eg, you only need to assign a doctor when >>>> people are actually injured, and there's no point creating a tailer if you >>>> don't have any cloth woven since they'll just be standing around. >>>> >>>> Also take good care of the secondary jobs, since you can often rely on one >>>> person to take care of the secondary task when not doing their primary >>>> one, eg as I said, you don't need a full time metalergist, and for a lot >>>> of the time you can rely on your carpenter to act as a lumber jack and >>>> should only assign another lumber jack oif you especially need more wood. >>>> >>>> Hth. >>>> >>>> Beware the grue! >>>> >>>> Dark. >>>> >>>> --- >>>> Gamers mailing list __ [email protected] >>>> If you want to leave the list, send E-mail to >>>> [email protected]. >>>> You can make changes or update your subscription via the web, at >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>> All messages are archived and can be searched and read at >>>> http://www.mail-archive.com/[email protected]. >>>> If you have any questions or concerns regarding the management of the list, >>>> please send E-mail to [email protected]. >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to [email protected]. >> >> >> ----- >> No virus found in this message. >> Checked by AVG - www.avg.com >> Version: 2015.0.6201 / Virus Database: 4656/13050 - Release Date: 09/20/16 > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
