Well I'm extremely glad to here that thom. In fact, with the wii apparently being open source, it's someone possible someone independent will develope a screen reader for it.
while I'm never a fan of the robotic sounding speech, it'd be a hundred times better than no speech at all, and if it made previously inaccessible games playable, ----- all hale the robots! Beware the Grue! (who is not robotic). Dark. ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Tuesday, October 02, 2007 5:30 AM Subject: Re: [Audyssey] Electronic Arts games > Hi Dark, > > Quote > apparently, there are certain properties of the windows asqi text that can > be exploited rather nicely in creating speech synths, which probably > wouldn't happen with other operating systems, ----- not without some major > investment in ocr technology anyway. > End quote > > Not true. It is true that most Windows based TTS engines are based off > the Microsoft Sapi 5 technology which is a core part of Windows, but TTS > engines are not always specific to Windows. For example, the Eloquence > speech engine, also known as Viavoice, is supported on Linux as well, > and can be run under FreeBSD with Linux emulation running. > The Dectalk Access software is also supported under Linux. Both a 4.6 > and 5.0 version is available for Linux users. Certainly some changes > were made to support the operating system, but it is multiplatform. > Sun Micro, the makers of Java, have written a Java based Speech API, > called JSAPI, and there is a free speech engine for Java called FreeTTS. > It ships with the Sun Java desktop for Solaris, and works with > gnopernicus and Orca. It is 100% platform independant, and shows that > writing TTS engines can be designed absolutely platform free. The only > problem with FreeTTS is the speech is very robotic sounding, and is not > at all human. > Now, all of this said the consols themselves need to have some sort of > TTS engine incorperated into the consols operating system. For Microsoft > I suspect it would be no big deal since the XBox already has a Windows > type os on it, and it uses DirectX and other commonWindows technologies. > They would just need to port Sapi over. > As for the Play Station I have heard the PS3 uses some sort of modified > Linux os on it. That would make it likely or possible to incorperate > something like festival or flite into the operating system for speech. > Not great speech mind you, but some sort of speech. > As for Nintendo's latest consol or any other consols I don't have > detailed specs on them so can't really say how easy or hard > incorperating a TTS engine into it would be. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
