Even if you do, as I said before it's entirely possible that they'd decide it was too much effort for too small a community. Even with statistics and templates and things there are no guarantees. Time is an illusion, lunchtime doubly so. ----- Original Message ----- From: "Darren Harris" <[EMAIL PROTECTED]> To: "'Gamers Discussion list'" <[email protected]> Sent: Monday, October 01, 2007 6:38 AM Subject: Re: [Audyssey] Electronic Arts games
> Well it's also an unknown thing with them isn't it. They really would be > like fish out of water wouldn't they. So they probably think it can't be > done because they wouldn't know what to do. So you provide a template > > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] > On Behalf Of Bryan Peterson > Sent: 01 October 2007 13:27 > To: Gamers Discussion list > Subject: Re: [Audyssey] Electronic Arts games > > > Exactly. My X fiance and i got into quite a few heated debates on the > subject. She and I were playing Final Fantasy VI Advance, and we got to > talking about how hard it would be to make the game accessible or, at > the > least, more blind friendly. I tried to explain to her that, while it > might > indeed be relatively easy to take an existing game like that and make it > > accessible, you still have to look at how cost effective it would be. > She > couldn't understand what the big deal is, but I told her that these > companies are more concerned with the almighty dollar, and in their eyes > the > blind community would probably lose them quite a lot of those. You'd > have to > conduct a survey on just exactly how many blind gamers there are in the > world (yes, you heard me, the world), and then probably what kinds of > games > they'd be interested in playing, not to mention what features would suit > > them best. Companies and corporations have to have statistics. And even > then, there's no guarantee that they'll listen. Amed with all that > information they might decide it's too much effort for too small a > community. It's possible that even all the blind gamers in the world > combined wouldn't be enough of a market to satisfy them unless more > people > got into it. > Time is an illusion, lunchtime doubly so. > ----- Original Message ----- > From: "Dark" <[EMAIL PROTECTED]> > To: "Gamers Discussion list" <[email protected]> > Sent: Monday, October 01, 2007 5:13 AM > Subject: Re: [Audyssey] Electronic Arts games > > >> Hi. >> >> I totally agree about the Tts business. Another good example is the >> audio menue system I've recently seen on the Dr. who series 2 dvd's, >> which can be toggled. >> >> My only slight worry with this sort of thing in console games though, >> is techniclly how possible it would be and how cost effective. >> >> In a recent discussion with a friend of mine who's doing an Msc in >> computing, he happened to mentioned that the reason speech ssynthes >> and tts is so possible with windows is to do with how the text is >> written to the graphics driver, ----- this was in the context of a >> discussion about audio menues for Wii games. >> >> apparently, there are certain properties of the windows asqi text that > >> can be exploited rather nicely in creating speech synths, which >> probably wouldn't happen with other operating systems, ----- not >> without some major investment in ocr technology anyway. >> >> As Bryan said, we are not a particularly large demographic, and I'm >> not quite as convinced about whether a company would see that type of >> technology as cost effective. >> >> Personally, I think it's far more likely that, at best, a company >> producing >> games like shen Mu, which already have large amounts of pre-recorded >> speech, >> will stick in a few recorded menue options, and maybe some audio > movement >> and proximity indicaters. >> >> this would of course be a good thing, sinse it would expand the amount > >> of games we have to play, but I doubt very much if it will be for more > >> than one or two titles at first, ----- or indeed, in general. >> >> I think it'll be at least 10 or 15 years before Tts and audio >> navigation options become as useable in games or dvd's as they are at >> the moment for windows, ---- that's of course assuming that this >> rather worrying trend towards fully 3D movement based interfaces like >> the windows arrow doesn't raise too many barriers. >> >> then again though, as I've argued to several english libraries in the >> context of producing Sf or Fantasy books, sinse the majority of vi >> people are in their 60's, as time progresses, and successive >> generations lose their vision, things are going to have to change in >> terms of accessibility to accommodate them, ----- what happens when >> people who are now in their 40's and 50's, using computers (like a lot > >> of my lecturers), start losing their site? >> >> Appologies for the wrant, I'm having a very productive morning Phd >> wise, >> and >> writing about freedome of choice, disability and desire gave me a knew >> perspective. >> >> Beware the Grue! (even worse than the philosopher), >> >> Dark. >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] >> > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.5.488 / Virus Database: 269.13.35/1040 - Release Date: > 30/09/2007 21:01 > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. 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