Hi thom.

You mention keys etc, does this mean your engine has an inventory function 
of some sort? and how about creation of menues for various things? this was 
one thing I couldn't work out with Agm.

You mention door keys, how about one time use attacks, ie, spells or 
specific weapons depending upon the setting?

And how is the behaviour of things, such as enemies and their attacks 
controled?

appologies for the persistant questioning.

Beware the Grue!

Dark. 



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