Hi Bryan,
Not without allot of reworking of the engine's internal code which I'm 
not sure I want to do at this point. As I have stated on list already 
Genesis is primarily created to design First Person games like Shades of 
Doom, Sarah, etc. RPG games like Final Fantacy, Zelda, etc requires a 
completely and totally different direction in programming and code 
design for the engine. That isn't to say it can't be added in future 
updates of the engine.
Roll Playing Games are fundimentally different from First Person games. 
First Person games don't usually track experience points, add new 
skills, etc. RPG games are all about developing your character, adding 
new skills, getting better armour, finding a better sword, bla.
I suppose some RPG elements will appear in the final release of Genesis 
since it is a hot topic amung RPG gamers, but at this point I am not 
specifically targeting that genre of game.






Bryan wrote:
> Hmmm, could it be used to create, say, a game in the style of Legend of 
> Zelda? I'm not necessarily talkin one of the newer games, at least not yet. 
> I mean something like the original. I remember you said it would be murder 
> to code from scratch and I can understand why, but maybe the Genesis engine 
> could handle it? I'm certainly curious about it.
> Time is an illusion, lunchtime doubly so.
>   


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