Hi.

With the combat styles, it's simply all about the damage. the need to roll 
number for the enemy is stil the same Eg: 9 or 10 for a "this enemy has the 
upper hand, but only slightly" So the number you need to roll doesn't 
change.

What alters is the amount of damage you and the enemy recieve during a round 
of combat.

so if you roll dead on the need to role number (9 or 10 in the above 
example), using a normal style, you and the enemy both take 4 damage. using 
aggressive style, you would take 5 damage and your enemey only 4, while 
using defensive you would only take 3 damage while your enemy took 4.

On the other hand, if you roll above the need to roll number, you'll do far 
more damage to your enemy with aggressive attacks than with normal, and 
comparatively litle with defensive, (on a "so you think this enemy is 
already finished" enemy with a need to roll of 3, a 320 on aggressive will 
do 39 damage I believe, where as with a normal attack it will only do 25, 
AND DEFENSIVE i BELIEVE WILL ONLY DO 16 (THOUGH i'M NOT CERTAIN ABOUT THAT 
ONE).

Stratogy wise, I use aggressive at the start of battles, to see if I can get 
in a lucky blow, normal in mid battle, and edefensive towards the end, to 
see if I can outlast my enemy.

Aggressive style though can also help in fights like the ice demon, where 
the enemy is quite pathetic in normal combat rounds, but has some nasty 
unavoidable special attacks, so it's advisable to get rid of him doing as 
much damage as possible.

Hth.

Beware the Grue!

Dark. 



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