You don't actually use the backpack. It automatically increases the number 
of items you can carry.
Time is an illusion, lunchtime doubly so.
----- Original Message ----- 
From: "Jeremy Gilley" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, December 30, 2007 11:51 AM
Subject: Re: [Audyssey] Sryth


> hmm,
> also, i just came across a large backpack, but can't seam to figure out 
> how
> to place items in it. any ideas?
> ----- Original Message ----- 
> From: "dark" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Sunday, December 30, 2007 1:10 PM
> Subject: Re: [Audyssey] Sryth
>
>
>> Hi.
>>
>> With the combat styles, it's simply all about the damage. the need to 
>> roll
>> number for the enemy is stil the same Eg: 9 or 10 for a "this enemy has
>> the
>> upper hand, but only slightly" So the number you need to roll doesn't
>> change.
>>
>> What alters is the amount of damage you and the enemy recieve during a
>> round
>> of combat.
>>
>> so if you roll dead on the need to role number (9 or 10 in the above
>> example), using a normal style, you and the enemy both take 4 damage.
>> using
>> aggressive style, you would take 5 damage and your enemey only 4, while
>> using defensive you would only take 3 damage while your enemy took 4.
>>
>> On the other hand, if you roll above the need to roll number, you'll do
>> far
>> more damage to your enemy with aggressive attacks than with normal, and
>> comparatively litle with defensive, (on a "so you think this enemy is
>> already finished" enemy with a need to roll of 3, a 320 on aggressive 
>> will
>> do 39 damage I believe, where as with a normal attack it will only do 25,
>> AND DEFENSIVE i BELIEVE WILL ONLY DO 16 (THOUGH i'M NOT CERTAIN ABOUT 
>> THAT
>> ONE).
>>
>> Stratogy wise, I use aggressive at the start of battles, to see if I can
>> get
>> in a lucky blow, normal in mid battle, and edefensive towards the end, to
>> see if I can outlast my enemy.
>>
>> Aggressive style though can also help in fights like the ice demon, where
>> the enemy is quite pathetic in normal combat rounds, but has some nasty
>> unavoidable special attacks, so it's advisable to get rid of him doing as
>> much damage as possible.
>>
>> Hth.
>>
>> Beware the Grue!
>>
>> Dark.
>>
>>
>>
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>
>
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