I thought by the year 2055 we'll have developed games which plug directly 
into the brain, ----- thus stil being a pest for those of us with a 
disfunctional visual cortex, ;D.

Seriously, while I'd never suggest people like the game accessibility 
project stop hasseling sony etc, I think more independent games companies 
are going to be the main future in accessible games. We probably won't get 
world of warcraft, but we might get some good games anyway.

On a more general level this is something I was discussing with people on a 
work related disability conference I went to last year, the fact that 
generally because most visually impared people tend to be older, a lot of 
resources go into developing things for a specific agegroup.

to take a symple example, the small talking alarm clock known as the cube 
clock, very easy to set, with volume control etc. When mine died two years 
ago iordered a new one. for some utterly bizarre reason the  switches to set 
the alarm, control the volume and turn hourly chime on/off were behind the 
battery cover.

I contacted said company and asked why, to be told that it was to stop older 
people with less good hand coordination catching the buttons by accident. 
This is something i've never done myself, nor have my vi family members, and 
sinse I'm always mucking about with the alarm time volume etc, it was 
actually a miner pest to me.

I have similar arguements when debating issues such as making tabletop rpgs 
accessible with tactile d 20's (not everyone has a laptop or access to the 
gma dice program), and accessible versions of the rule book, and I wont' 
even get into my limited books wrant again.

Beware the Grue!

Dark.



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