I'd probably choose the indie style as I am more familure with that series. At 08:13 a.m. 15/02/2008, you wrote: >Hello gamers, >I've been doing some research in to Aztec technology, weapons, and >researching a viable combat system for MOTA Beta 2, and I do see some >areas we need to discuss as a group. Option one is to stick to some true >historical weapons of the Aztecs. Option 2 is to ignore the historical >weapons and add some other types of weapons into the game. Option 3 is >to try and mix and match weapons. > >1. If we stick to true historical Aztec weapons all weapons are going to >be extremely low tech. According to all historical accounts when the >Spanish invaded the Aztec Empire in 1520 the Aztec warriors used a >number of weapons made from obsidian and wood. one of the common weapons >used is a sword-like weapon made out of obsidian with a short blade and >a sharpened edge. The Aztecs also carried throwing or shooting weapons >such as obsidian tipped spears, arrows, and darts. The elite warrior >classes carried a lance-like weapon with four obsidian points on it >which was said to be quite deadly on the battle field. Finally, like >most low tech races they carried the usual clubs, stone knives, and bone >tools. >One of the problems of sticking to this historical based weapon system >is that I don't believe I have sound effects for stone swords, knives, >wooden lances, etc. Though, I could look around and see if I have any. >Second, i do have sounds for metal swords, knives, blade traps, spikes, >etc but historically the Aztecs would have not possessed such technology >in 1520 or earlier. > >2. Since using historical weapons could be difficult I have been looking >at how other treasure hunting adventures handle this problem. In most of >the cases such as in Indiana Jones and Tomb Raider they use completely >fictional weapons, or supply the explorer with a weapon to start with. >In the Indiana Jones line of games from Lucas Arts Indi is always armed >with fists, a pistil, and a whip which is given to him at the start. >Either that or he finds the pistil somewhere early on in the game before >he begins searching for the treasure. >In the Tomb Raider games Lara Croft begins the game with a pistil, but >she is able to find or obtain new weapons in one of two ways. In some >games she can pick up guns and ammo near enemy explorers trying to stop >her from completing her quest which makes total sense. In other times >she can find guns and weapons left behind by explorers who are missing >or dead who entered the tomb before her. In either case there is a >logical, but good way to find modern weapons. > >So what do you all think? Do you think I should do it sort of Indiana >Jones style by giving Angela x weapons to begin the game with, or should >I use the found it on the dead explorer theme? > > >Thanks. > >--- >Gamers mailing list __ [email protected] >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED]
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