I say a whip would probably be a good weapon although I like swords.
At 04:42 a.m. 16/02/2008, you wrote:
>Hi Rich,
>Actually, a bull whip is a bit longer than 4 feet. The smaller ones are 
>around 6 feet, the average ones are 8 feet, and the longer ones are 
>about 10 feet. So they should have pretty good striking range for a hand 
>held weapon.
>As far as guns goes that is a hard call. If I include a pistil Angela 
>needs to be able to find ammo reloads on dead explorers or give her a 
>new ammo reload per level.
>
>Richard sherman wrote:
>> Hi,
>>
>> I like the idea of an Indy style start where the character enters the game 
>> with a few weapons. any good adventurer would bring in something to protect 
>> themselves against the unknown. But there has to be some type of limitations 
>> that enhance, or make the game play more difficult. Let's say that she 
>> brings in a gun. But only has a limited amount of ammo. with no more to be 
>> found in the game. The whip only has a range of about 4 feet and does 
>> limited damage. None to skeletons, minor to spiders, and totally kills 
>> snakes. Throughout the game could be scattered clubs, swords, and the such. 
>> These too only have a limited range, about 2 feet, and a limited life span 
>> before they fall apart because of their age.
>>
>> but then again, that would be keeping it real. If you want to make this 
>> totally redone with imaginative things, the amount of items is almost 
>> endless.
>>
>> Just some suggestions. Whatever you decide, this game is going to be a good 
>> one.
>>
>> Rich
>>   
>
>
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