Hi Rich,
Actually, a bull whip is a bit longer than 4 feet. The smaller ones are 
around 6 feet, the average ones are 8 feet, and the longer ones are 
about 10 feet. So they should have pretty good striking range for a hand 
held weapon.
As far as guns goes that is a hard call. If I include a pistil Angela 
needs to be able to find ammo reloads on dead explorers or give her a 
new ammo reload per level.

Richard sherman wrote:
> Hi,
>
> I like the idea of an Indy style start where the character enters the game 
> with a few weapons. any good adventurer would bring in something to protect 
> themselves against the unknown. But there has to be some type of limitations 
> that enhance, or make the game play more difficult. Let's say that she 
> brings in a gun. But only has a limited amount of ammo. with no more to be 
> found in the game. The whip only has a range of about 4 feet and does 
> limited damage. None to skeletons, minor to spiders, and totally kills 
> snakes. Throughout the game could be scattered clubs, swords, and the such. 
> These too only have a limited range, about 2 feet, and a limited life span 
> before they fall apart because of their age.
>
> but then again, that would be keeping it real. If you want to make this 
> totally redone with imaginative things, the amount of items is almost 
> endless.
>
> Just some suggestions. Whatever you decide, this game is going to be a good 
> one.
>
> Rich
>   


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