that would make sense, though that does slightly remind me of the lw 
system, ---- but on the other hand, nobody said navigating a starship was 
easy, and as I would want stfc2 to have some degree of realism this is 
obviously something which must be used. Perhaps though the charts could be 
as helpful as possible, ie telling you what is in each sector, giving names 
for as many objects such as planets and systems as possible (I personally 
find names easier to work with than just a1 etc).

I'd personally prefer the map to be absolute with sector names and 
identifyers, and the information about which race or faction holds which 
sectors of space to be fluid as it is in smugglers 3.

So, rather than having "cardassian space" simply have a number of systems 
the cardassians control, which could be variable in the different 
missions, ---- for example, having the planet baijore (appologies for 
possibly wangled spelling), change from being a cardassian planet to a 
member of the federation complete with federation space system.

this would also open the possibility to having areas like the neutral zone, 
which imho opens up some wonderful possibilities for missions (look at all 
the shinanigans that goes on there in tng).

Beware the Grue!

Dark.
-----  


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