that would make sense, though that does slightly remind me of the lw system, ---- but on the other hand, nobody said navigating a starship was easy, and as I would want stfc2 to have some degree of realism this is obviously something which must be used. Perhaps though the charts could be as helpful as possible, ie telling you what is in each sector, giving names for as many objects such as planets and systems as possible (I personally find names easier to work with than just a1 etc).
I'd personally prefer the map to be absolute with sector names and identifyers, and the information about which race or faction holds which sectors of space to be fluid as it is in smugglers 3. So, rather than having "cardassian space" simply have a number of systems the cardassians control, which could be variable in the different missions, ---- for example, having the planet baijore (appologies for possibly wangled spelling), change from being a cardassian planet to a member of the federation complete with federation space system. this would also open the possibility to having areas like the neutral zone, which imho opens up some wonderful possibilities for missions (look at all the shinanigans that goes on there in tng). Beware the Grue! Dark. ----- --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
