I think Thomas wants to wait until after MOTA is released to work on Raceway. Time is an illusion, lunchtime doubly so. ----- Original Message ----- From: "James Scholes" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Wednesday, March 12, 2008 1:35 PM Subject: Re: [Audyssey] Raceway and Mysteries Of The Aztecs announcements.
> Hi, I think that is the best desision for now, perhaps release Raceway and > the next beta of MOTA, then you could convert your games, that way, people > won't be frustrated that there isn't any games being released, as they > will > just have had 2 new games to play with. Hope that makes sence. > Thomas Ward said the following on Wednesday, March 12, 2008 8:28 PM: >> Hello gamers, >> As many of you probably know for the past month USA Games has been >> doing >> some research into rewriting Mysteries Of The Aztecs and USA Raceway >> in >> Java rather than using Microsoft's C# .NET language. While our results >> were very positive initially, the conversion would have some benefits, >> there are also many technical issues we haven't solved yet. As a >> result >> i have personally decided that USA Games is going to temporarily drop >> plans to convert our games to Java, and will begin immediately to >> complete Mysteries Of the Aztecs and USA Raceway as planned using the >> .NET Framework, DirectX, etc. >> One reason for our decision is that in December we souled nearly 150 >> new copies of Mysteries Of The Aztecs for customers expecting a nearly >> completed product. If we were to put the time into converting the game >> to Java it would take several weeks, months, or possibly an entire >> year >> to get the entire game converted to Java. i honestly do not think >> those >> of you should be forced to wait that long on a game you paid for so I >> will attempt to complete the game using the language, tools, and sdks >> I started out with. >> Another reason is while I like Java for game programming during the >> course of my research many Java packages don't exactly have the same >> functionality as DirectX. For example, the javax.sound.sampled package >> is ok for processing game sounds in a Troopenum type game it doesn't >> have the realistic 3d audio I wanted for Raceway and my Genesis 3D >> engine. The java.media.j3d seams to fit the 3d audio requirements, but >> is quite complicated to get working in my game projects. As a result I >> am left frustrated, upset, and irritated with trying to get my game >> projects converted to Java. >> Finally, as a game developer I have worked with C# .NET since 2004 and >> have become quite familiar with the language, SDKs, etc that are used >> in >> our games. I have thousands of lines of ready to use code that will >> certainly help us finish the games much faster. While I am personally >> no longer a fan of the .NET platform I do think that it is the best >> and >> most practical solution for our games that are running behind >> schedule. >> As for Mysteries Of the Aztecs we are going to take some time, upgrade >> the Montezuma's Return engine, and modify it with the new changes and >> ideas for the new title. It will probably take two or three months to >> make the necessary revisions, but will be much much faster than >> writing >> the entire engine from scratch. >> As for USA Raceway I've simply decided that the racing engine needs to >> be a little open ended with the ability to create your own drivers, >> sponsors, select cars, etc. While it is possible in Java it is still a >> major pain. In C# with Sapi the task isn't all that bad. So I feel C# >> .NET might be right for Raceway. >> >> >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] You can make changes or update your >> subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, please send E-mail to [EMAIL PROTECTED] >> >> __________ NOD32 2942 (20080312) Information __________ >> >> This message was checked by NOD32 antivirus system. >> http://www.eset.com > > James Scholes > http://www.jamesscholes.com > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
