Hi, Yes, the Cepstral voices will run on Mac OS X as well as Linux. I haven't tried it, but I am certain VoiceOver can use the Cepstral voices. Though, the new Mac voices that ship with Mac Os 10.5 are better quality than Cepstral. As for accessible games and other software Mac is the victum of Windows only developers. Our major accessibility companies like Freedom Scientific are Windows only developers so it isn't likely you are going to see something like Openbook 8 being ported to Mac though that would be extremely nice. Freedom Scientific would likely tell you there isn't enough Mac users to make such software worth their time, but in reality the lack of that kind of software is the reason the numbers are lower than they might be. As far as the lack of accessible games it isn't very surprising. Most accessible game developers do not own Macs, and therefore have no reason to worry about if game x runs on a Mac or not. The reason why William, Cara, and others are interested is they now own Macs, but the accessible game developers aren't willing to switch. Another good reason why there are not currently a lot of accessible game developers making Mac games is that the majority of accessible game developers are not pros. Most learned the basics of say Visual Basic, DirectX, and Sapi and are able to slap together some Windows games. However, that doesn't mean they have the aptitude or the desire to learn something more complex like C++ or Java, or able to deal with different cross platform APIs such as JOAL and OpenAL.
Bryan Peterson wrote: > I wonder if the Cepstral voices would work on a Mac machine? I seem to > remember seeing links for that on their downloads page. I suppose then the > only problem would be finding good, accessible games and software of the > same caliber as what's on Windows. It's funny, but I remember one time we > were having trouble with my PC back when I was still using Win98 Second > Edition and my dad threatening to buy me a Mac. That was back in the days > when the speech output was still crap though. And as for games I don't even > know if there were any, leastways any that we could play. > Time is an illusion, lunchtime doubly so. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
