And I don't know if it's improved much since the days when I was forced to 
use it by the fact that my High School's computer lab was all Mac, but I 
absolutely hated OutSpoken. I could hardly understand the darn thing most of 
the time. And that annoying crackling noise it always made didn't help any.
Time is an illusion, lunchtime doubly so.
----- Original Message ----- 
From: "jeh" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Thursday, March 13, 2008 4:56 AM
Subject: Re: [Audyssey] USA Games Engine was gma game engine


> my windows xp is pretty stable on here, at least for me. I won't use  mac
> because i can't give up my jim kitchen's games and other software like 
> text
> aloud and scansoft voices. besides when you go to a computer store most
> software is for windows.
>
> Josh
>
>
> ----- Original Message ----- 
> From: "william lomas" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <[email protected]>
> Sent: Wednesday, March 12, 2008 11:12 AM
> Subject: Re: [Audyssey] USA Games Engine was gma game engine
>
>
>> hi ah, shame, so mac users like myself may still need a whole
>> operating system called windows, smile, which we went away from,
>> smile, just for gaming?
>> if that's the case fair neough but i ahve a whole operating system of
>> xp on here just for gaming which is ashame really since i got a mac
>> for stability and to get away from windows entirely
>>
>> On 12 Mar 2008, at 15:56, Thomas Ward wrote:
>>
>>> Hi Shaun and all,
>>> The USA Games engine, Genesis 3D, is a 3D FPS game engine written in
>>> C#
>>> .NET, uses .NET Framework 3.5, DirectX 9.0C, supports sapi 5.1/5.3,
>>> and
>>> is designed in such a way to create games through a level editor and
>>> game editor. At the moment I have been looking into the possibility of
>>> porting it to Java 6, but I am not certain that is going to be
>>> possible.
>>> I've been experiencing some technical difficulties finding Java
>>> equivalents for the technologies I am using in C#. So as a result i am
>>> afraid I will likely have to stick with .NET for future games if I
>>> can't
>>> resolve all my issues satisfactually.
>>>
>>> shaun everiss wrote:
>>>> I wander about the usagames engine then.
>>>> Even those of us current and previous testers that are close with
>>>> tom don't even know what that is.
>>>>
>>>
>>>
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>
>
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